There will, however, no doubt be more of them in future DLC. My only criticism of these new “set-piece” stages is that there aren’t enough of them – by the time I finished the game I encountered them less than five times. These dynamic changes to the environment force players to learn new routines on the fly and are a fantastic addition to an already hectic game. Or you could be peacefully cooking on stationary rafts, until a flood arrives and forces the rafts downstream. One of the best new features in Overcooked 2 is the morphing nature of certain stages – you could start making salads in a hot air balloon, only for it to crash into a Japanese restaurant, where you must then churn out sushi. While there is a story in the game (something about protecting the Onion Kingdom from being overtaken by the undead (or the “unbread”)), it merely serves as a vehicle to unlock new stages in the game. The faster you fill them, the more points you get. Players take control of chefs in a kitchen and must fulfil dishes as they are ordered. You’d be pleased to know that Overcooked 2 has everything you want in a successful sequel: enhanced mechanics, higher production values and new ways to compete. Overcooked was then released on the Nintendo Switch a year later and found enough success that Nintendo selected its sequel to be showcased in the Nintendo Direct showcase at E3 this year. Initially released in 2016 and primarily developed by a team of two, Overcooked garnered mainstream and critical success as well as notoriety as an excellent couch multiplayer game. Order some pizza, get some mates over and settle in – Overcooked is back to ruin your relationships.
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